Wednesday, 15 March 2017

Analysis of problem (Specification / Understand) – Project specification define scope
Design (Mindmaps / storyboarding / Assets) – Flow charts / Pseudo / Datatypes / functions 
Implementation (create animation) – Coding
Testing (Survey / Testing) – Testing
Deployment - used by client, training, documentation
Maintainence - Refinement/development
Evaluation (Review) – Improve / shortcomings

Identify the features of the Software Development Life Cycle
Name some models of the SDLC


Understand the different stages of the SDLC
Understand how the stages link together and understand the key model types


Identify the stages of the SDLC
Explain the stages of the SDLC
Identify the strengths and weaknesses of the waterfall model
Identify the main features of the Agile SCRUM model
Identify the characteristics of poor design
Explain the characteristics of poor design
Independently develop skills within programming

Aims and Objectives 17/03/17

Aim: To be able to create a computer game for a given specification
To be able to test a computer game

Objectives:
Create a computer game
Test the computer game using a variety of methods
Briefly explain some code (iteration, selection)

Today I have learnt that subroutines and procedures are the same thing but different languages call them different things.

Today one of my strengths have been talking to Wayne form Thyng and getting a place for work experience.

Today one of my weaknesses have been my proofreading on A1T2. I will improve my proofreading skills by actually doing proofreading which I have just done for A2T1 for U6.

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