AIM: Know the difference between quality and readable code
Learning Outcomes (what the learner will be able to do)
Debug a program
Create a program following specifications
Identify a number of ways they could test a program
Complete A3T1
Describe factors that dictate quality of code
Describe factors that dictate readability of code
Identify how their code is readable
Identify how their code is good quality
Learning Objectives (skills, knowledge & attitudes)
Be able to use a range of structures (selections/loops/subroutines) to create a program
Be able to apply a modular approach to development
Review and refine work to make it appropriate for target audience
Know the correct shapes to use for flowcharts
Know the correct terms to use with pseudo
Demonstrate good quality and and reliability practice
Today one of my strengths have been completing the email validation for my painting software.
Today one of my weaknesses have been taking a long time learning how to do validation on unity.
Today I have learnt how to use regex on unity C#.
Today has been good because I have been able to complete email validation I can know use that for the rest of my inputs.
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