Thursday, 29 March 2018

El keko 67

    Session 1 - 29/03/2018

Lesson Aim:
To introduce learners to U41, the assessment and how achievable grades
To begin familiarisation with the required software for the Unit, Blender.
To assess the use of 3D modelling in industry, including types of software and file formats
To introduce Assignment One

Learning Outcomes: 
Explain how the unit is assessed 
Interact with the viewport in Blender 
Add and remove 3D objects from the Blender scene
Modify a 3D Object in Blender
Create a 3D object from scratch in Blender
Explain the differences between transformation methods in 3D space

Learning Objectives: 
Evaluate the requirements for U41
Demonstrate the basics of interaction and modeling with Blender
Explain the basics of interaction in 3D space

Today a strength has been relearning the basics of blender, I have done this by watching YouTube videos and by trying out the software myself. Another strength has been understanding how standard deviation is calculated.

A weakness has been forgetting to save my progress in blender, tho I did not do a lot. Today a weakness has been needing an extension for the first time in a long time.

Today I have learnt the basics of blender. I have also learnt how to calculate the variance and standard deviation of some data.

I think that today has been good as I have not been distracted and I have been focused on the tasks set. Also I have been able to work effectively in the second half of the day plus we get to go home early.

Due dates: U03 A2T2, 13/04/2018. U41 A1T1 03/05/2018, U41 A1T2 03/05/2018, U26 A4T2 29/03/0218.

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