Lesson Aims:
To begin familiarisation with the required software for the Unit, Blender.
To revisit Assignment One
To investigate the meaning of Geometric Theory
Investigate how 3D models, geometry, graphics is displayed on the screen.
Learning Outcomes:
Re-explain how the unit is assessed
Interact with the viewport in Blender
Add and remove 3D objects from the Blender scene
Modify a 3D Object in Blender
Create a 3D object from scratch in Blender
Explain the differences between transformation methods in 3D space
Learning Objectives:
Demonstrate the basics of interaction and modeling with Blender
Explain the basics of interaction in 3D space
Analyse what is required to complete A1
Today I have learnt how to use new tools in blender.
A strength has been developing my blender skills and help Mohammed with blender. Another strength has been writing a conclusion about my hypothesis.
Today a weakness has been forgetting to save my work from last time.
I think that today has been good as I have been able to work on blender.
This afternoon I worked on blender as well as a assignment for maths. I have not done my last re-sub for maths which was a mistake since now I have to do it later.
Due dates: U26 A4T3 20/04/2018, U03 A1T3 20/04/2018, U41 A1T1 03/05/2018, U41 A1T2 03/05/02018
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